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What effect do school-, home-, or community-wide strategies have on recreational screen time amongst youth and adolescents?
Rapid Review
Completed
2026-04-06
2026-01-08
National Collaborating Centre for Methods and Tools
Dr. Sarah Neil-Sztramko
Adolescents, Grade School Aged, Mental Health & Wellness
Neil-Sztramko, S.E., Gentles, S.J., Traynor, R.L., Caldwell, S., Camargo, K., Miller, A., Dobbins, M. (2026, April 6). Rapid Review: What effect do school-, home-, or communitywide strategies have on recreational screen time among youth and adolescents? National Collaborating Centre for Methods and Tools’ Rapid Evidence Service. https://nccmt.ca/pdfs/res/screentime
Population: Late elementary/middle-school (e.g., junior high) and high school students, as well as their parents/caregivers, teachers, and community
Intervention: Any intervention delivered in schools, homes, or community-wide strategies aimed at reducing recreational screen time (i.e., any use of screens for entertainment, such as watching videos, playing video games, or using social media, that is not for educational or work-related purposes)
Comparison: Any comparison
Outcome: Youth/adolescent or parent/other adult screen time (e.g., mins or hrs per day, assessed via self-report, parent-report and/or device logs), health outcomes (e.g., sleep, emotional/mental health), academic outcomes (e.g., attention, executive functioning)
