What effect do school-, home-, or community-wide strategies have on recreational screen time amongst youth and adolescents?

Revue de CCNMO
Type de document

Revue Rapide

État d’avancement de la revue

Terminée

Date d’achèvement

2026-04-06

Date de la recherche la plus récente

2026-01-08

Organisation

National Collaborating Centre for Methods and Tools

Nom de la personne-ressource

Dr. Sarah Neil-Sztramko

Courriel de la personne-ressource

neilszts@mcmaster.ca

Mots-clés

Adolescents, Enfants d’ âge Scolaire, Santé Mentale et Bien-être

Référence

Neil-Sztramko, S.E., Gentles, S.J., Traynor, R.L., Caldwell, S., Camargo, K., Miller, A., Dobbins, M. (2026, April 6). Rapid Review: What effect do school-, home-, or communitywide strategies have on recreational screen time among youth and adolescents? National Collaborating Centre for Methods and Tools’ Rapid Evidence Service. https://nccmt.ca/pdfs/res/screentime

Portée de la synthèse

Population: Late elementary/middle-school (e.g., junior high) and high school students, as well as their parents/caregivers, teachers, and community

Intervention: Any intervention delivered in schools, homes, or community-wide strategies aimed at reducing recreational screen time (i.e., any use of screens for entertainment, such as watching videos, playing video games, or using social media, that is not for educational or work-related purposes)

Comparaison: Any comparison

Résultat: Youth/adolescent or parent/other adult screen time (e.g., mins or hrs per day, assessed via self-report, parent-report and/or device logs), health outcomes (e.g., sleep, emotional/mental health), academic outcomes (e.g., attention, executive functioning)